Craftable Two Handed Forged Steel / Smooth Ash Weapons
Forged Steel Greatsword |
Smooth Ash Great Club |
Forged Steel Halberd |
Forged Steel Headsman's Axe |
Smooth Ash Staff |
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Craftable Two Handed Forged Steel / Smooth Ash Weapon Stats (Level 20)
Type |
Forged Steel Smooth Ash |
Tempered Steel Polished Ash |
Greatsword of Vitality |
19.9 dps, 37-62 common damage +Bonus to Hit +13 Vitality, +39.6 in-Combat Power Regen |
21.5 dps, 40-67 common damage +Bonus to Hit +14 Vitality, +82.8 in-Combat Power Regen |
Greatsword of Combat |
19.9 dps, 37-62 common damage +Bonus to Hit +39.6 in-Combat Power Regen, +104 Critical Rating |
21.5 dps, 40-67 common damage +Bonus to Hit +14 Agility, +41.4 in-Combat Power Regen, +108 Critical Rating |
Great Club of Agility |
19.9 dps, 37-62 common damage Chance to Slow Attack Speed +13 Agility, +40 Morale |
21.5 dps, 40-67 common damage Chance to Slow Attack Speed +14 Agility, +84 Morale |
Great Club of Combat |
19.9 dps, 37-62 common damage Chance to Slow Attack Speed +13 Might, +104 Critical Rating |
21.5 dps, 40-67 common damage Chance to Slow Attack Speed +14 Might, +42 Power, +108 Critical Rating |
Halberd of Might |
19.9 dps, 37-62 common damage Attacks generate extra Threat +13 Might, +40 Morale |
21.5 dps, 40-67 common damage Attacks generate extra Threat +14 Might, +84 Morale |
Halberd of Combat |
19.9 dps, 37-62 common damage Attacks generate extra Threat +40 Morale, +104 Critical Rating |
21.5 dps, 40-67 common damage Attacks generate extra Threat +14 Might, +42 Morale, +108 Critical Rating |
Headsman's Axe of Might |
19.9 dps, 37-62 common damage Chance to Damage Armour +13 Might, +40 Power |
21.5 dps, 40-67 common damage Chance to Damage Armour +14 Might, +84 Power |
Headsman's Axe of Combat |
19.9 dps, 37-62 common damage Chance to Damage Armour +40 Power, +104 Critical Rating |
21.5 dps, 40-67 common damage Chance to Damage Armour +14 Might, +42 Power, +108 Critical Rating |
Staff of Tactics |
19.9 dps, 37-62 common damage +13 Fate, +104 Critical Rating |
21.5 dps, 40-67 common damage +14 Fate, +42 Morale, +108 Critical Rating |
Staff of Combat |
19.9 dps, 37-62 common damage +13 Might, +104 Critical Rating |
21.5 dps, 40-67 common damage +14 Might, +42 Morale, +108 Critical Rating |
Craftable Two Handed Weapon Material Requirements
Weapon Type |
Material Components |
Base Material Components |
Critical Component |
Skill gain per make |
Total Skill gain per make |
Forged Steel / Tempered Steel Greatsword (one-use) |
1 Steel Blade, 1 Balanced Steel Hilt, 1 Sapphire Shard |
8 Chunks of Barrow-iron Ore, 4 Lumps of Coal, 1 Opal, 1 Sapphire Shard |
Master Journeyman Weaponsmith's Journal |
12 |
20 |
Smooth Ash / Polished Ash Great Club (one-use) |
1 Ash Haft, 1 Ash Shaft, 1 Ash Brace, 1 Fine Leather Wrapping, 1 Sapphire Shard |
12 Logs of Ash Wood, 4 Chunks of Barrow-iron Ore, 1 Fine Leather Wrapping, 6 Lumps of Wax, 1 Sapphire Shard |
Master Journeyman Woodworker's Journal |
12 |
26 |
Forged Steel / Tempered Steel Halberd (one-use) |
1 Steel Blade, 1 Balanced Steel Hilt, 1 Sapphire Shard |
8 Chunks of Barrow-iron Ore, 4 Lumps of Coal, 1 Opal, 1 Sapphire Shard |
Master Journeyman Weaponsmith's Journal |
12 |
20 |
Forged Steel / Tempered Steel Headsman's Axe (one-use) |
1 Steel Blade, 1 Balanced Steel Hilt, 1 Sapphire Shard |
8 Chunks of Barrow-iron Ore, 4 Lumps of Coal, 1 Opal, 1 Sapphire Shard |
Master Journeyman Weaponsmith's Journal |
12 |
20 |
Smooth Ash / Polished Ash Staff (one-use) |
1 Ash Bowstaff, 1 Ash Shaft, 1 Ash Brace, 1 Fine Leather Wrapping, 1 Sapphire Shard |
12 Logs of Ash Wood, 4 Chunks of Barrow-iron Ore, 1 Fine Leather Wrapping, 6 Lumps of Wax, 1 Sapphire Shard |
Master Journeyman Woodworker's Journal |
12 |
26 |
Notes
All information up to date as at Volume 3, Update 4.
All Forged Steel and Smooth Ash recipes are single use, multi-option and drop only.
Tempered Steel is the critical success of the Forged Steel Recipe.
Polished Ash is the critical success of the Smooth Ash Recipe.
Greatswords, Halberds and Headsman's Axes are made by Weaponsmiths.
Great Clubs and Staves are made by Woodworkers.
Skill gain is the amount of skill gained from making the weapon only.
Total skill gain is the amount of skill gained from making the weapon and the weapon subcomponents.