Craftable Two Handed Forged Steel / Smooth Ash Weapons

Forged Steel Greatsword
Smooth Ash Great Club
Forged Steel Halberd
Forged Steel Greatsword
Smooth Ash Great Club
Forged Steel Halberd
Forged Steel Headsman's Axe
Smooth Ash Staff
Forged Steel Headsman's Axe
Smooth Ash Staff

Craftable Two Handed Forged Steel / Smooth Ash Weapon Stats (Level 20)

Type
Forged Steel
Smooth Ash
Tempered Steel
Polished Ash
Greatsword of Vitality
19.9 dps, 37-62 common damage
+Bonus to Hit
+13 Vitality, +39.6 in-Combat Power Regen
21.5 dps, 40-67 common damage
+Bonus to Hit
+14 Vitality, +82.8 in-Combat Power Regen
Greatsword of Combat
19.9 dps, 37-62 common damage
+Bonus to Hit
+39.6 in-Combat Power Regen, +104 Critical Rating
21.5 dps, 40-67 common damage
+Bonus to Hit
+14 Agility, +41.4 in-Combat Power Regen, +108 Critical Rating
Great Club of Agility
19.9 dps, 37-62 common damage
Chance to Slow Attack Speed
+13 Agility, +40 Morale
21.5 dps, 40-67 common damage
Chance to Slow Attack Speed
+14 Agility, +84 Morale
Great Club of Combat
19.9 dps, 37-62 common damage
Chance to Slow Attack Speed
+13 Might, +104 Critical Rating
21.5 dps, 40-67 common damage
Chance to Slow Attack Speed
+14 Might, +42 Power, +108 Critical Rating
Halberd of Might
19.9 dps, 37-62 common damage
Attacks generate extra Threat
+13 Might, +40 Morale
21.5 dps, 40-67 common damage
Attacks generate extra Threat
+14 Might, +84 Morale
Halberd of Combat
19.9 dps, 37-62 common damage
Attacks generate extra Threat
+40 Morale, +104 Critical Rating
21.5 dps, 40-67 common damage
Attacks generate extra Threat
+14 Might, +42 Morale, +108 Critical Rating
Headsman's Axe of Might
19.9 dps, 37-62 common damage
Chance to Damage Armour
+13 Might, +40 Power
21.5 dps, 40-67 common damage
Chance to Damage Armour
+14 Might, +84 Power
Headsman's Axe of Combat
19.9 dps, 37-62 common damage
Chance to Damage Armour
+40 Power, +104 Critical Rating
21.5 dps, 40-67 common damage
Chance to Damage Armour
+14 Might, +42 Power, +108 Critical Rating
Staff of Tactics
19.9 dps, 37-62 common damage
+13 Fate, +104 Critical Rating
21.5 dps, 40-67 common damage
+14 Fate, +42 Morale, +108 Critical Rating
Staff of Combat
19.9 dps, 37-62 common damage
+13 Might, +104 Critical Rating
21.5 dps, 40-67 common damage
+14 Might, +42 Morale, +108 Critical Rating

Craftable Two Handed Weapon Material Requirements

Weapon Type
Material Components
Base Material Components
Critical Component
Skill gain per make
Total Skill gain per make
Forged Steel / Tempered Steel Greatsword (one-use)
1 Steel Blade, 1 Balanced Steel Hilt, 1 Sapphire Shard
8 Chunks of Barrow-iron Ore, 4 Lumps of Coal, 1 Opal, 1 Sapphire Shard
Master Journeyman Weaponsmith's Journal
12
20
Smooth Ash / Polished Ash Great Club (one-use)
1 Ash Haft, 1 Ash Shaft, 1 Ash Brace, 1 Fine Leather Wrapping, 1 Sapphire Shard
12 Logs of Ash Wood, 4 Chunks of Barrow-iron Ore, 1 Fine Leather Wrapping, 6 Lumps of Wax, 1 Sapphire Shard
Master Journeyman Woodworker's Journal
12
26
Forged Steel / Tempered Steel Halberd (one-use)
1 Steel Blade, 1 Balanced Steel Hilt, 1 Sapphire Shard
8 Chunks of Barrow-iron Ore, 4 Lumps of Coal, 1 Opal, 1 Sapphire Shard
Master Journeyman Weaponsmith's Journal
12
20
Forged Steel / Tempered Steel Headsman's Axe (one-use)
1 Steel Blade, 1 Balanced Steel Hilt, 1 Sapphire Shard
8 Chunks of Barrow-iron Ore, 4 Lumps of Coal, 1 Opal, 1 Sapphire Shard
Master Journeyman Weaponsmith's Journal
12
20
Smooth Ash / Polished Ash Staff (one-use)
1 Ash Bowstaff, 1 Ash Shaft, 1 Ash Brace, 1 Fine Leather Wrapping, 1 Sapphire Shard
12 Logs of Ash Wood, 4 Chunks of Barrow-iron Ore, 1 Fine Leather Wrapping, 6 Lumps of Wax, 1 Sapphire Shard
Master Journeyman Woodworker's Journal
12
26

Notes

All information up to date as at Volume 3, Update 4.
All Forged Steel and Smooth Ash recipes are single use, multi-option and drop only.
Tempered Steel is the critical success of the Forged Steel Recipe.
Polished Ash is the critical success of the Smooth Ash Recipe.
Greatswords, Halberds and Headsman's Axes are made by Weaponsmiths.
Great Clubs and Staves are made by Woodworkers.
Skill gain is the amount of skill gained from making the weapon only.
Total skill gain is the amount of skill gained from making the weapon and the weapon subcomponents.

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