Bronze Armour Appearance
Breeland Heavy Bronze Armour |
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Dwarf-make Bronze Armour |
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Elven Bronze Armour |
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Heavy Bronze Armour Stats (Level 16 Armour)
Armour Type |
Armour |
Boots |
Gloves |
Helm |
Leggings |
Shoulder Guards |
Heavy Bronze |
254 Armour, +5 Vitality |
102 Armour, +5 Agility |
127 Armour, +5 Might |
76 Armour, +5 Vitality |
212 Armour, +5 Agility |
92 Armour, +5 Might |
Hardened Bronze |
322 Armour, +11 Vitality |
128 Armour, +11 Agility |
161 Armour, +11 Might |
97 Armour, +11 Vitality |
268 Armour, +11 Agility |
97 Armour, +11 Might |
Heavy Dwarf-make Bronze |
254 Armour, +5 Might |
102 Armour, +16 Power |
127 Armour, +16 Morale |
76 Armour, +5 Might |
212 Armour, +10.8 in-Combat Morale Regen |
92 Armour, +16 Power |
Hardened Dwarf-make Bronze |
322 Armour, +11 Might |
128 Armour, +34 Power |
161 Armour, +34 Morale |
97 Armour, +5 Might, +17 Morale |
268 Armour, +22.8 in-Combat Morale Regen |
97 Armour, +34 Power |
Heavy Elven Bronze |
254 Armour, +5 Fate |
102 Armour, +5 Will |
127 Armour, +10.8 in-Combat Morale Regen |
76 Armour, +5 Will |
212 Armour, +5 Will |
92 Armour, +5 Fate |
Hardened Elven Bronze |
322 Armour, +5 Fate, +5 Will |
128 Armour, +5 Will, +5 Fate |
161 Armour, +22.8 in-Combat Morale Regen |
97 Armour, +11 Will |
268 Armour, +11 Will |
97 Armour, +11 Fate |
Bronze Armour Material Requirements
Armour Type |
Material Components |
Base Material Components |
Critical Component |
Skill gain per make |
Total Skill gain per make |
Heavy and Hardened Bronze |
1 Bronze Plate, 1 Bronze Chain Links |
4 Chunks of Copper Ore, 4 Chunks of Tin Ore |
Chunk of Crude Brimstone |
10 |
18 |
Notes
All information up to date as at Volume 3, Update 4.
Appearance is the same for Heavy Bronze and Hardened Bronze Recipes.
Thick Bronze recipes are drop only.
Thick Bronze is the critical success of the Bronze Recipe.
Hardened Bronze is the critical success of the Heavy Bronze Recipe.
Skill gain is the amount of skill gained from making the armour only.
Total skill gain is the amount of skill gained from making the armour and the Metalsmithing subcomponents.