Darzil's LoTRO Armour Guide - Class Items - Hunter
Hunter Class Items

Hunter's Traps
Item Item Type Requires Level Item Effect
Basic Bear Trap Consumable Hand Wrought Traps 15 Traps and slightly damages a target. Remains for 3 minutes after being placed. Most effective against targets level 20 or lower
Basic Quick Trap Consumable Hand Wrought Traps 15 A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 20 or lower
Double-trap Consumable Hand Wrought Traps 15 Traps up to two targets. Remains for 60 seconds after being placed. Most effective against targets level 20 or lower
Basic Lure Trap Consumable Hand Wrought Traps 25 Draws attention of nearby Beasts, Insects, Creatures of Nature and Dragon-kind. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 30 or lower
Basic Strong Trap Consumable Hand Wrought Traps 25 A sturdy trap that doesn't hold as long, but will not release prey when damaged. Remains for 60 seconds after being placed. Most effective against targets level 30 or lower
Improved Bear Trap Consumable Hand Wrought Traps 25 Traps and inflicts greater damage to a target. Remains for 3 minutes after being placed. Most effective against targets level 30 or lower
Improved Quick Trap Consumable Hand Wrought Traps 25 A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 30 or lower
Triple-trap Consumable Hand Wrought Traps 25 Traps up to three targets. Remains for 60 seconds after being placed. Most effective against targets level 30 or lower
Basic Trip-wire Consumable Hand Wrought Traps 35 Knocks a monster over, sometimes starting a Fellowship Manouver. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 40 or lower
Improved Lure Trap Consumable Hand Wrought Traps 35 Draws attention of nearby Beasts, Insects, Creatures of Nature and Dragon-kind. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 40 or lower
Improved Strong Trap Consumable Hand Wrought Traps 35 A sturdy trap that doesn't hold as long, but will not release prey when damaged. Remains for 60 seconds after being placed. Most effective against targets level 40 or lower
Improved Triple-trap Consumable Hand Wrought Traps 35 Traps up to three targets. Remains for 60 seconds after being placed. Most effective against targets level 40 or lower
Polished Quick Trap Consumable Hand Wrought Traps 35 A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 40 or lower
Sharp Bear Trap Consumable Hand Wrought Traps 35 Traps and inflicts great damage to a target. Remains for 3 minutes after being placed. Most effective against targets level 40 or lower
Cunning Lure Trap Consumable Hand Wrought Traps 45 Draws attention of nearby Beasts, Insects, Creatures of Nature and Dragon-kind. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 50 or lower
Deadly Bear Trap Consumable Hand Wrought Traps 45 Traps and inflicts great damage to a target. Remains for 3 minutes after being placed. Most effective against targets level 50 or lower
Improved Trip-wire Consumable Hand Wrought Traps 45 Knocks a monster over, sometimes starting a Fellowship Manouver. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 50 or lower
Inescapable Strong Trap Consumable Hand Wrought Traps 45 A sturdy trap that doesn't hold as long, but will not release prey when damaged. Remains for 60 seconds after being placed. Most effective against targets level 50 or lower
Quality Quick Trap Consumable Hand Wrought Traps 45 A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 50 or lower
Superior Triple-trap Consumable Hand Wrought Traps 45 Traps up to three targets. Remains for 60 seconds after being placed. Most effective against targets level 50 or lower
Alactritous Quick Trap Consumable Hand Wrought Traps 55 A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 60 or lower
Clever Lure Trap Consumable Hand Wrought Traps 55 Draws attention of nearby Beasts, Insects, Creatures of Nature and Dragon-kind. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 60 or lower
Inescapable Trip-wire Consumable Hand Wrought Traps 55 Knocks a monster over, sometimes starting a Fellowship Manouver. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 60 or lower
Inevitable Strong Trap Consumable Hand Wrought Traps 55 A sturdy trap that doesn't hold as long, but will not release prey when damaged. Remains for 60 seconds after being placed. Most effective against targets level 60 or lower
Lethal Bear Trap Consumable Hand Wrought Traps 55 Traps and inflicts great damage to a target. Remains for 3 minutes after being placed. Most effective against targets level 60 or lower
Peerless Triple-trap Consumable Hand Wrought Traps 55 Traps up to three targets. Remains for 60 seconds after being placed. Most effective against targets level 60 or lower
Ineludible Trip-wire Consumable Hand Wrought Traps 60 Knocks a monster over, sometimes starting a Fellowship Manouver. Remains for 65 seconds after being placed, or until destroyed. Most effective against targets level 65 or lower
Intricate Triple-trap Consumable Hand Wrought Traps 60 Traps up to three targets. Remains for 60 seconds after being placed. Most effective against targets level 65 or lower
Rapid Quick Trap Consumable Hand Wrought Traps 60 A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 65 or lower
Razor-sharp Bear Trap Consumable Hand Wrought Traps 60 Traps and inflicts great damage to a target. Remains for 3 minutes after being placed. Most effective against targets level 65 or lower
Tricky Lure Trap Consumable Hand Wrought Traps 60 Draws attention of nearby Beasts, Insects, Creatures of Nature and Dragon-kind. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 65 or lower
Unyielding Strong Trap Consumable Hand Wrought Traps 60 A sturdy trap that doesn't hold as long, but will not release prey when damaged. Remains for 60 seconds after being placed. Most effective against targets level 65 or lower


Hunter's Oils
Item Item Type Requires Level Item Effect
Fire Oil Consumable Use of Fire 20 Several ranged skills deal Fire damage instead, and will cause Fire damage over time on Critical Hits. Duration 10 minutes
Light Oil Consumable Use of Light 30 Several ranged skills deal Light damage instead, and will increase the chance that the target will miss on Critical Hits. Duration 10 minutes
Refined Fire Oil Consumable Use of Fire 20 Several ranged skills deal Fire damage instead, and will cause Fire damage over time on Critical Hits. Duration 15 minutes
Refined Light Oil Consumable Use of Light 30 Several ranged skills deal Light damage instead, and will increase the chance that the target will miss on Critical Hits. Duration 15 minutes
Pure Fire Oil Consumable Use of Fire 20 Several ranged skills deal Fire damage instead, and will cause Fire damage over time on Critical Hits. Duration 20 minutes
Pure Light Oil Consumable Use of Light 30 Several ranged skills deal Light damage instead, and will increase the chance that the target will miss on Critical Hits. Duration 20 minutes


Hunter Books
Item Item Type Requires Level Item Effect Crit Item Effect
Minor Book of the Whisper-draw Class Slot N/A 20 Your bow skills generate less threat. Your bow skills generate less threat.
Minor Book of the Wind-rider Class Slot N/A 20 Your bow skills cost 2% less Power. Your bow skills cost 4% less Power.
Book of the Whisper-draw Class Slot N/A 30 Your bow skills generate less threat. Your bow skills generate less threat.
Book of the Wind-rider Class Slot N/A 30 Your bow skills cost 6% less Power. Your bow skills cost 8% less Power.
Major Book of the Whisper-draw Class Slot N/A 40 Your bow skills generate less threat. Your bow skills generate less threat.
Major Book of the Wind-rider Class Slot N/A 40 Your bow skills cost 10% less Power. Your bow skills cost 12% less Power.


Hunter's Bow Chants
Item Item Type Requires Level Item Effect
Bow Chant: Minor Breach-finder Consumable Bow Chants 25 -500 Ranged Skill Damage Mitigation modifier. Duration 20 minutes
Bow Chant: Minor Foe-finder Consumable Bow Chants 25 -112 Ranged Skill Evade Chance modifier. Duration 20 minutes
Bow Chant: Minor Shield-bane Consumable Bow Chants 25 -112 Ranged Skill Block Chance modifier. Duration 20 minutes
Bow Chant: Breach-finder Consumable Bow Chants 35 -700 Ranged Skill Damage Mitigation modifier. Duration 20 minutes
Bow Chant: Foe-finder Consumable Bow Chants 35 -152 Ranged Skill Evade Chance modifier. Duration 20 minutes
Bow Chant: Shield-bane Consumable Bow Chants 35 -152 Ranged Skill Block Chance modifier. Duration 20 minutes
Bow Chant: Major Breach-finder Consumable Bow Chants 45 -900 Ranged Skill Damage Mitigation modifier. Duration 20 minutes
Bow Chant: Major Foe-finder Consumable Bow Chants 45 -192 Ranged Skill Evade Chance modifier. Duration 20 minutes
Bow Chant: Major Shield-bane Consumable Bow Chants 45 -192 Ranged Skill Block Chance modifier. Duration 20 minutes
Bow Chant: Greater Breach-finder Consumable Bow Chants 55 -1100 Ranged Skill Damage Mitigation modifier. Duration 20 minutes
Bow Chant: Greater Foe-finder Consumable Bow Chants 55 -220 Ranged Skill Evade Chance modifier. Duration 20 minutes
Bow Chant: Greater Shield-bane Consumable Bow Chants 55 -220 Ranged Skill Block Chance modifier. Duration 20 minutes
Bow Chant: Supreme Breach-finder Consumable Bow Chants 65 -1300 Ranged Skill Damage Mitigation modifier. Duration 20 minutes
Bow Chant: Greater Foe-finder Consumable Bow Chants 65 -260 Ranged Skill Evade Chance modifier. Duration 20 minutes
Bow Chant: Greater Shield-bane Consumable Bow Chants 65 -260 Ranged Skill Block Chance modifier. Duration 20 minutes


Hunter Item Material Requirements
Item Type Craft Material Components Base Material Components Critical Component Skill gain per make Total Skill gain per make
Basic Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Barrow-iron Ingots, 1 Low-grade Steel Bolts 4 Chunks of Barrow-iron Ore, 1 Low-grade Steel Bolts Small Whetstone 6 6
Basic Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Barrow-iron Ingot, 1 Low-grade Steel Bolts 4 Chunks of Barrow-iron Ore, 1 Low-grade Steel Bolts Small Whetstone 6 6
Double-trap
(Makes 3, 6 on Crit)
Weaponsmith 2 Barrow-iron Ingots, 1 Low-grade Steel Bolts 4 Chunks of Barrow-iron Ore, 1 Low-grade Steel Bolts Small Whetstone 6 6
Basic Lure Trap
(Makes 3, 6 on Crit)
Weaponsmith 2 Rich Iron Ingots, 1 Long Yew Shaft, 1 Bundle of Straw 4 Chunks of Rich Iron Ore, 1 Long Yew Shaft, 1 Bundle of Straw Flat Whetstone 6 6
Basic Strong Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Rich Iron Ingots, 1 High-grade Steel Bolts 4 Chunks of Rich Iron Ore, 1 High-grade Steel Bolts Flat Whetstone 6 6
Improved Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Rich Iron Ingots, 1 High-grade Steel Bolts 4 Chunks of Rich Iron Ore, 1 High-grade Steel Bolts Flat Whetstone 6 6
Improved Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Rich Iron Ingots, 1 High-grade Steel Bolts 4 Chunks of Rich Iron Ore, 1 High-grade Steel Bolts Flat Whetstone 6 6
Triple-trap
(Makes 3, 6 on Crit)
Weaponsmith 2 Rich Iron Ingots, 1 High-grade Steel Bolts 4 Chunks of Rich Iron Ore, 1 High-grade Steel Bolts Flat Whetstone 6 6
Basic Tripwire
(Makes 1, 2 on Crit)
Weaponsmith 2 Dwarf-iron Ingots, 1 Spool of Dwarf-steel Wire 4 Chunks of Dwarf-iron Ore, 1 Spool of Dwarf-steel Wire Round Whetstone 6 6
Improved Lure Trap
(Makes 3, 6 on Crit)
Weaponsmith 2 Dwarf-iron Ingot, 1 Long Lebethron Shaft, 1 Bundle of Straw 4 Chunks of Dwarf-iron Ore, 1 Long Lebethron Shaft, 1 Bundles of Straw Round Whetstone 6 6
Improved Strong Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Dwarf-iron Ingots, 1 Dwarf-steel Bolts 4 Chunks of Dwarf-iron Ore, 1 Dwarf-steel Bolts Round Whetstone 6 6
Improved Triple-trap
(Makes 3, 6 on Crit)
Weaponsmith 2 Dwarf-iron Ingots, 1 Dwarf-steel Bolts 4 Chunks of Dwarf-iron Ore, 1 Dwarf-steel Bolts Round Whetstone 6 6
Polished Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Dwarf-iron Ingots, 1 Dwarf-steel Bolts 4 Chunks of Dwarf-iron Ore, 1 Dwarf-steel Bolts Round Whetstone 6 6
Sharp Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Dwarf-iron Ingots, 1 Dwarf-steel Bolts 4 Chunks of Dwarf-iron Ore, 1 Dwarf-steel Bolts Round Whetstone 6 6
Cunning Lure Trap
(Makes 3, 6 on Crit)
Weaponsmith 2 Ancient Iron Ingot, 1 Long Black Ash Shaft, 1 Bundle of Straw 4 Chunks of Ancient Iron Ore, 1 Long Black Ash Shaft, 1 Bundle of Straw Soft Whetstone 6 6
Deadly Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Ancient Iron Ingots, 1 Ancient Steel Bolts 4 Chunks of Ancient Iron Ore, 1 Ancient Steel Bolts Soft Whetstone 6 6
Improved Tripwire
(Makes 1, 2 on Crit)
Weaponsmith 2 Ancient Iron Ingots, 1 Spool of Ancient Steel Wire 4 Chunks of Ancient Iron Ore, 1 Spool of Ancient Steel Wire Soft Whetstone 6 6
Inescapable Strong Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Ancient Iron Ingots, 1 Ancient Steel Bolts 4 Chunks of Ancient Iron Ore, 1 Ancient Steel Bolts Soft Whetstone 6 6
Quality Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Ancient Iron Ingots, 1 Ancient Steel Bolts 4 Chunks of Ancient Iron Ore, 1 Ancient Steel Bolts Soft Whetstone 6 6
Superior Triple-trap
(Makes 3, 6 on Crit)
Weaponsmith 2 Ancient Iron Ingots, 1 Ancient Steel Bolts 4 Chunks of Ancient Iron Ore, 1 Ancient Steel Bolts Soft Whetstone 6 6
Alacritous Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Khazad-iron Ingots, 1 Blackened Steel Bolts 4 Chunks of Khazad-iron Ore, 1 Blackened Steel Bolts Hard Whetstone 2 2
Clever Lure Trap
(Makes 3, 6 on Crit)
Weaponsmith 2 Khazad-iron Ingot, 1 Long Mallorn Shaft, 1 Bundle of Straw 4 Chunks of Khazad-iron Ore, 1 Long Mallorn Shaft, 1 Bundle of Straw Hard Whetstone 2 2
Inescapable Tripwire
(Makes 1, 2 on Crit)
Weaponsmith 2 Khazad-iron Ingots, 1 Spool of Blackened Steel Wire 4 Chunks of Khazad-iron Ore, 1 Spool of Blackened Steel Wire Hard Whetstone 2 2
Inevitable Strong Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Khazad-iron Ingots, 1 Blackened Steel Bolts 4 Chunks of Khazad-iron Ore, 1 Blackened Steel Bolts Hard Whetstone 2 2
Lethal Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Khazad-iron Ingots, 1 Blackened Steel Bolts 4 Chunks of Khazad-iron Ore, 1 Blackened Steel Bolts Hard Whetstone 2 2
Peerless Triple-trap
(Makes 3, 6 on Crit)
Weaponsmith 2 Khazad-iron Ingots, 1 Blackened Steel Bolts 4 Chunks of Khazad-iron Ore, 1 Blackened Steel Bolts Hard Whetstone 2 2
Ineludible Tripwire
(Makes 1, 2 on Crit)
Weaponsmith 2 Khazad-steel Ingots, 1 Spool of Blackened Steel Wire 4 Chunks of Khazad-iron Ore, 2 Lumps of Coal, 1 Spool of Blackened Steel Wire Hard Whetstone 2 2
Intricate Triple-trap
(Makes 3, 6 on Crit)
Weaponsmith 2 Khazad-steel Ingots, 1 Blackened Steel Bolts 4 Chunks of Khazad-iron Ore, 2 Lumps of Coal, 1 Blackened Steel Bolts Hard Whetstone 2 2
Rapid Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Khazad-steel Ingots, 1 Blackened Steel Bolts 4 Chunks of Khazad-iron Ore, 2 Lumps of Coal, 1 Blackened Steel Bolts Hard Whetstone 2 2
Razor-sharp Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Khazad-steel Ingots, 1 Blackened Steel Bolts 4 Chunks of Khazad-iron Ore, 2 Lumps of Coal, 1 Blackened Steel Bolts Hard Whetstone 2 2
Tricky Lure Trap
(Makes 3, 6 on Crit)
Weaponsmith 2 Khazad-steel Ingot, 1 Long Mallorn Shaft, 1 Bundle of Straw 4 Chunks of Khazad-iron Ore, 2 Lumps of Coal, 1 Long Mallorn Shaft, 1 Bundle of Straw Hard Whetstone 2 2
Unyielding Strong Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Khazad-steel Ingots, 1 Blackened Steel Bolts 4 Chunks of Khazad-iron Ore 2 Lumps of Coal, 1 Blackened Steel Bolts Hard Whetstone 2 2
Fire Oil
(Makes 3, 6 on Crit)
Scholar 2 Cryptic Texts, 1 Small Glass Phial 2 Cryptic Texts, 1 Small Glass Phial Rushlight Candle 4 4
Light Oil
(Makes 3, 6 on Crit)
Scholar 2 Faded Sindarin Passages, 1 Glass Phial 2 Faded Sindarin Passages, 1 Glass Phial Beeswax Candles 4 4
Refined Fire Oil
(Makes 3, 6 on Crit)
Scholar 2 Fragments of Dunedain Script, 1 Glass Phial 2 Fragments of Dunedain Script, 1 Glass Phial Tallow Candle 4 4
Refined Light Oil
(Makes 3, 6 on Crit)
Scholar 2 Long-lost Second Age Texts, 1 Large Glass Phial 2 Long-lost Second Age Texts, 1 Large Glass Phial Ornate Candle 4 4
Pure Fire Oil
(Makes 3, 6 on Crit)
Scholar 2 Rune-carved Tablets, 1 Large Glass Phial 2 Rune-carved Tablets, 1 Large Glass Phial Bright Lamp 4 4
Pure Light Oil
(Makes 3, 6 on Crit)
Scholar 2 Etchings of Moria, 1 Large Glass Phial 2 Etchings of Moria, 1 Large Glass Phial Bright Lamp 4 4
Minor Book of the Whisper-draw Scholar 2 Ruined Second Age Trinkets, 1 Hand-bound Journal, 1 Quill and Ink Set 2 Ruined Second Age Trinkets, 1 Hand-bound Journal, 1 Quill and Ink Set Rushlight Candle 8 8
Minor Book of the Wind-rider Scholar 2 Ruined Second Age Trinkets, 1 Hand-bound Journal, 1 Quill and Ink Set 2 Ruined Second Age Trinkets, 1 Hand-bound Journal, 1 Quill and Ink Set Rushlight Candle 8 8
Book of the Whisper-draw Scholar 2 Torn Craftsman's Diaries, 1 Cloth-bound Journal, 1 Quill and Ink Set 2 Torn Craftsman's Diaries, 1 Cloth-bound Journal, 1 Quill and Ink Set Beeswax Candle 8 8
Book of the Wind-rider Scholar 2 Torn Craftsman's Diaries, 1 Cloth-bound Journal, 1 Quill and Ink Set 2 Torn Craftsman's Diaries, 1 Cloth-bound Journal, 1 Quill and Ink Set Beeswax Candle 8 8
Major Book of the Whisper-draw Scholar 2 Relics of Lothlorien, 1 Leather-bound Journal, 1 Quill and Ink Set 2 Relics of Lothlorien, 1 Leather-bound Journal, 1 Quill and Ink Set Tallow Candle 8 8
Major Book of the Wind-rider Scholar 2 Relics of Lothlorien, 1 Leather-bound Journal, 1 Quill and Ink Set 2 Relics of Lothlorien, 1 Leather-bound Journal, 1 Quill and Ink Set Tallow Candle 8 8
Bow Chant: Minor Breach-finder
(Makes 2, 6 on Crit)
Scholar 2 Faded Sindarin Passages, 1 Quill and Ink Set 2 Faded Sindarin Passages, 1 Quill and Ink Set Beeswax Candle 4 4
Bow Chant: Minor Foe-finder
(Makes 3, 6 on Crit)
Scholar 2 Faded Sindarin Passages, 1 Quill and Ink Set 2 Faded Sindarin Passages, 1 Quill and Ink Set Beeswax Candle 4 4
Bow Chant: Minor Shield-bane
(Makes 3, 6 on Crit)
Scholar 2 Faded Sindarin Passages, 1 Quill and Ink Set 2 Faded Sindarin Passages, 1 Quill and Ink Set Beeswax Candle 4 4
Bow Chant: Breach-finder
(Makes 3, 6 on Crit)
Scholar 2 Fragments of Dunedain Script, 1 Quill and Ink Set 2 Fragments of Dunedain Script, 1 Quill and Ink Set Tallow Candle 4 4
Bow Chant: Foe-finder
(Makes 3, 6 on Crit)
Scholar 2 Fragments of Dunedain Script, 1 Quill and Ink Set 2 Fragments of Dunedain Script, 1 Quill and Ink Set Tallow Candle 4 4
Bow Chant: Shield-bane
(Makes 3, 6 on Crit)
Scholar 2 Fragments of Dunedain Script, 1 Quill and Ink Set 2 Fragments of Dunedain Script, 1 Quill and Ink Set Tallow Candle 4 4
Bow Chant: Major Breach-finder
(Makes 3, 6 on Crit)
Scholar 2 Long-lost Second Age Texts, 1 Quill and Ink Set 2 Long-lost Second Age Texts, 1 Quill and Ink Set Ornate Candle 4 4
Bow Chant: Major Foe-finder
(Makes 3, 6 on Crit)
Scholar 2 Long-lost Second Age Texts, 1 Quill and Ink Set 2 Long-lost Second Age Texts, 1 Quill and Ink Set Ornate Candle 4 4
Bow Chant: Major Shield-bane
(Makes 3, 6 on Crit)
Scholar 2 Long-lost Second Age Texts, 1 Quill and Ink Set 2 Long-lost Second Age Texts, 1 Quill and Ink Set Ornate Candle 4 4
Bow Chant: Greater Breach-finder
(Makes 3, 6 on Crit)
Scholar 2 Broken Dwarf-statues, 1 Quill and Ink Set 2 Broken Dwarf-statues, 1 Quill and Ink Set Bright Lamp 4 4
Bow Chant: Greater Foe-finder
(Makes 3, 6 on Crit)
Scholar 2 Broken Dwarf-statues, 1 Quill and Ink Set 2 Broken Dwarf-statues, 1 Quill and Ink Set Bright Lamp 4 4
Bow Chant: Greater Shield-bane
(Makes 3, 6 on Crit)
Scholar 2 Broken Dwarf-statues, 1 Quill and Ink Set 2 Broken Dwarf-statues, 1 Quill and Ink Set Bright Lamp 4 4
Bow Chant: Supreme Breach-finder
(Makes 3, 6 on Crit)
Scholar 2 Tattered Khuzdul Parchements, 1 Quill and Ink Set 2 Broken Dwarf-statues, 1 Quill and Ink Set Bright Lamp 4 4
Bow Chant: Greater Foe-finder
(Makes 3, 6 on Crit)
Scholar 2 Broken Dwarf-statues, 1 Quill and Ink Set 2 Broken Dwarf-statues, 1 Quill and Ink Set Bright Lamp 4 4
Bow Chant: Greater Shield-bane
(Makes 3, 6 on Crit)
Scholar 2 Broken Dwarf-statues, 1 Quill and Ink Set 2 Broken Dwarf-statues, 1 Quill and Ink Set Bright Lamp 4 4


Notes
All information up to date as at Volume 3, Book 1.
Trap Recipes are purchased from the Novice or Expert Weaponcrafter NPC.
Oil and Bow Chant Recipes are purchased from the Novice or Expert Scholar NPC.
Skill gain is the amount of skill gained from making the item only.
Total skill gain is the amount of skill gained from making the item and the subcomponents.