Hunter Class Items

Hunter's Traps

Item
Item Type
Requires
Level
Item Effect
Basic Bear Trap
Icon
Consumable
Hand Wrought Traps
15
Traps and slightly damages a target. Remains for 3 minutes after being placed. Most effective against targets level 20 or lower
Basic Quick Trap
Icon
Consumable
Hand Wrought Traps
15
A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 20 or lower
Double-trap
Icon
Consumable
Hand Wrought Traps
15
Traps up to two targets. Remains for 60 seconds after being placed. Most effective against targets level 20 or lower
Basic Lure Trap
Icon
Consumable
Hand Wrought Traps
25
Draws attention of nearby Beasts, Insects, Creatures of Nature and Dragon-kind. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 30 or lower
Basic Strong Trap
Icon
Consumable
Hand Wrought Traps
25
A sturdy trap that doesn't hold as long, but will not release prey when damaged. Remains for 60 seconds after being placed. Most effective against targets level 30 or lower
Improved Bear Trap
Icon
Consumable
Hand Wrought Traps
25
Traps and inflicts greater damage to a target. Remains for 3 minutes after being placed. Most effective against targets level 30 or lower
Improved Quick Trap
Icon
Consumable
Hand Wrought Traps
25
A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 30 or lower
Triple-trap
Icon
Consumable
Hand Wrought Traps
25
Traps up to three targets. Remains for 60 seconds after being placed. Most effective against targets level 30 or lower
Basic Trip-wire
Icon
Consumable
Hand Wrought Traps
35
Knocks a monster over, sometimes starting a Fellowship Manouver. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 40 or lower
Improved Lure Trap
Icon
Consumable
Hand Wrought Traps
35
Draws attention of nearby Beasts, Insects, Creatures of Nature and Dragon-kind. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 40 or lower
Improved Strong Trap
Icon
Consumable
Hand Wrought Traps
35
A sturdy trap that doesn't hold as long, but will not release prey when damaged. Remains for 60 seconds after being placed. Most effective against targets level 40 or lower
Improved Triple-trap
Icon
Consumable
Hand Wrought Traps
35
Traps up to three targets. Remains for 60 seconds after being placed. Most effective against targets level 40 or lower
Polished Quick Trap
Icon
Consumable
Hand Wrought Traps
35
A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 40 or lower
Sharp Bear Trap
Icon
Consumable
Hand Wrought Traps
35
Traps and inflicts great damage to a target. Remains for 3 minutes after being placed. Most effective against targets level 40 or lower
Cunning Lure Trap
Icon
Consumable
Hand Wrought Traps
45
Draws attention of nearby Beasts, Insects, Creatures of Nature and Dragon-kind. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 50 or lower
Deadly Bear Trap
Icon
Consumable
Hand Wrought Traps
45
Traps and inflicts great damage to a target. Remains for 3 minutes after being placed. Most effective against targets level 50 or lower
Improved Trip-wire
Icon
Consumable
Hand Wrought Traps
45
Knocks a monster over, sometimes starting a Fellowship Manouver. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 50 or lower
Inescapable Strong Trap
Icon
Consumable
Hand Wrought Traps
45
A sturdy trap that doesn't hold as long, but will not release prey when damaged. Remains for 60 seconds after being placed. Most effective against targets level 50 or lower
Quality Quick Trap
Icon
Consumable
Hand Wrought Traps
45
A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 50 or lower
Superior Triple-trap
Icon
Consumable
Hand Wrought Traps
45
Traps up to three targets. Remains for 60 seconds after being placed. Most effective against targets level 50 or lower
Alactritous Quick Trap
Icon
Consumable
Hand Wrought Traps
55
A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 60 or lower
Clever Lure Trap
Icon
Consumable
Hand Wrought Traps
55
Draws attention of nearby Beasts, Insects, Creatures of Nature and Dragon-kind. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 60 or lower
Inescapable Trip-wire
Icon
Consumable
Hand Wrought Traps
55
Knocks a monster over, sometimes starting a Fellowship Manouver. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 60 or lower
Inevitable Strong Trap
Icon
Consumable
Hand Wrought Traps
55
A sturdy trap that doesn't hold as long, but will not release prey when damaged. Remains for 60 seconds after being placed. Most effective against targets level 60 or lower
Lethal Bear Trap
Icon
Consumable
Hand Wrought Traps
55
Traps and inflicts great damage to a target. Remains for 3 minutes after being placed. Most effective against targets level 60 or lower
Peerless Triple-trap
Icon
Consumable
Hand Wrought Traps
55
Traps up to three targets. Remains for 60 seconds after being placed. Most effective against targets level 60 or lower
Ineludible Trip-wire
Icon
Consumable
Hand Wrought Traps
60
Knocks a monster over, sometimes starting a Fellowship Manouver. Remains for 65 seconds after being placed, or until destroyed. Most effective against targets level 65 or lower
Intricate Triple-trap
Icon
Consumable
Hand Wrought Traps
60
Traps up to three targets. Remains for 60 seconds after being placed. Most effective against targets level 65 or lower
Rapid Quick Trap
Icon
Consumable
Hand Wrought Traps
60
A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 65 or lower
Razor-sharp Bear Trap
Icon
Consumable
Hand Wrought Traps
60
Traps and inflicts great damage to a target. Remains for 3 minutes after being placed. Most effective against targets level 65 or lower
Tricky Lure Trap
Icon
Consumable
Hand Wrought Traps
60
Draws attention of nearby Beasts, Insects, Creatures of Nature and Dragon-kind. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 65 or lower
Unyielding Strong Trap
Icon
Consumable
Hand Wrought Traps
60
A sturdy trap that doesn't hold as long, but will not release prey when damaged. Remains for 60 seconds after being placed. Most effective against targets level 65 or lower

Hunter's Oils

Item
Item Type
Requires
Level
Item Effect
Fire Oil
Icon
Consumable
Use of Fire
20
Several ranged skills deal Fire damage instead, and will cause Fire damage over time on Critical Hits. Duration 10 minutes
Light Oil
Icon
Consumable
Use of Light
30
Several ranged skills deal Light damage instead, and will increase the chance that the target will miss on Critical Hits. Duration 10 minutes
Refined Fire Oil
Icon
Consumable
Use of Fire
20
Several ranged skills deal Fire damage instead, and will cause Fire damage over time on Critical Hits. Duration 15 minutes
Refined Light Oil
Icon
Consumable
Use of Light
30
Several ranged skills deal Light damage instead, and will increase the chance that the target will miss on Critical Hits. Duration 15 minutes
Pure Fire Oil
Icon
Consumable
Use of Fire
20
Several ranged skills deal Fire damage instead, and will cause Fire damage over time on Critical Hits. Duration 20 minutes
Pure Light Oil
Icon
Consumable
Use of Light
30
Several ranged skills deal Light damage instead, and will increase the chance that the target will miss on Critical Hits. Duration 20 minutes

Hunter Books

Item
Item Type
Requires
Level
Item Effect
Crit Item Effect
Minor Book of the Whisper-draw
Icon
Class Slot
N/A
20
Your bow skills generate less threat.
Your bow skills generate less threat.
Minor Book of the Wind-rider
Icon
Class Slot
N/A
20
Your bow skills cost 2% less Power.
Your bow skills cost 4% less Power.
Book of the Whisper-draw
Icon
Class Slot
N/A
30
Your bow skills generate less threat.
Your bow skills generate less threat.
Book of the Wind-rider
Icon
Class Slot
N/A
30
Your bow skills cost 6% less Power.
Your bow skills cost 8% less Power.
Major Book of the Whisper-draw
Icon
Class Slot
N/A
40
Your bow skills generate less threat.
Your bow skills generate less threat.
Major Book of the Wind-rider
Icon
Class Slot
N/A
40
Your bow skills cost 10% less Power.
Your bow skills cost 12% less Power.
Greater Book of the Whisper-draw
Icon
Class Slot
N/A
50
Your bow skills generate less threat, +36 Morale
Your bow skills generate less threat, +76 Morale
Greater Book of the Wind-rider
Icon
Class Slot
N/A
50
Your bow skills cost 10% less Power, +36 Power
Your bow skills cost 12% less Power, +69 Power
Supreme Book of the Whisper-draw
Icon
Class Slot
N/A
60
Your bow skills generate less threat, +64 Morale
Your bow skills generate less threat, +118 Morale
Supreme Book of the Wind-rider
Icon
Class Slot
N/A
60
Your bow skills cost 10% less Power, +58 Power
Your bow skills cost 12% less Power, +105 Power

Hunter's Bow Chants

Item
Item Type
Requires
Level
Item Effect
Bow Chant: Minor Breach-finder
Icon
Consumable
Bow Chants
25
-500 Ranged Skill Damage Mitigation modifier. Duration 20 minutes
Bow Chant: Minor Foe-finder
Icon
Consumable
Bow Chants
25
-112 Ranged Skill Evade Chance modifier. Duration 20 minutes
Bow Chant: Minor Shield-bane
Icon
Consumable
Bow Chants
25
-112 Ranged Skill Block Chance modifier. Duration 20 minutes
Bow Chant: Breach-finder
Icon
Consumable
Bow Chants
35
-700 Ranged Skill Damage Mitigation modifier. Duration 20 minutes
Bow Chant: Foe-finder
Icon
Consumable
Bow Chants
35
-152 Ranged Skill Evade Chance modifier. Duration 20 minutes
Bow Chant: Shield-bane
Icon
Consumable
Bow Chants
35
-152 Ranged Skill Block Chance modifier. Duration 20 minutes
Bow Chant: Major Breach-finder
Icon
Consumable
Bow Chants
45
-900 Ranged Skill Damage Mitigation modifier. Duration 20 minutes
Bow Chant: Major Foe-finder
Icon
Consumable
Bow Chants
45
-192 Ranged Skill Evade Chance modifier. Duration 20 minutes
Bow Chant: Major Shield-bane
Icon
Consumable
Bow Chants
45
-192 Ranged Skill Block Chance modifier. Duration 20 minutes
Bow Chant: Greater Breach-finder
Icon
Consumable
Bow Chants
55
-1100 Ranged Skill Damage Mitigation modifier. Duration 20 minutes
Bow Chant: Greater Foe-finder
Icon
Consumable
Bow Chants
55
-220 Ranged Skill Evade Chance modifier. Duration 20 minutes
Bow Chant: Greater Shield-bane
Icon
Consumable
Bow Chants
55
-220 Ranged Skill Block Chance modifier. Duration 20 minutes
Bow Chant: Supreme Breach-finder
Icon
Consumable
Bow Chants
65
-1300 Ranged Skill Damage Mitigation modifier. Duration 20 minutes
Bow Chant: Greater Foe-finder
Icon
Consumable
Bow Chants
65
-260 Ranged Skill Evade Chance modifier. Duration 20 minutes
Bow Chant: Greater Shield-bane
Icon
Consumable
Bow Chants
65
-260 Ranged Skill Block Chance modifier. Duration 20 minutes

Hunter Potions of Focus

Item
Item Type
Requires
Level
Item Effect
Journeyman Potion of Focus
Icon
Consumable
N/A
15
On use: Adds 3 Focus, 3m Cooldown
Expert Potion of Focus
Icon
Consumable
N/A
25
On use: +5% Devastate Magnitude for 10s, Adds 3 Focus, 3m Cooldown
Artisan Potion of Focus
Icon
Consumable
N/A
35
On use: +10% Devastate Magnitude for 15s, Adds 4 Focus, 3m Cooldown
Master Potion of Focus
Icon
Consumable
N/A
45
On use: +15% Devastate Magnitude for 20s, Adds 4 Focus, 3m Cooldown
Supreme Potion of Focus
Icon
Consumable
N/A
55
On use: +20% Devastate Magnitude for 25s, Adds 6 Focus, 3m Cooldown
Greater Supreme Potion of Focus
Icon
Consumable
N/A
65
On use: +25% Devastate Magnitude for 30s, Adds 6 Focus, 3m Cooldown

Hunter Item Material Requirements

Item Type
Craft
Material Components
Base Material Components
Critical Component
Skill gain per make
Total Skill gain per make
Basic Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Barrow-iron Ingots, 1 Low-grade Steel Bolts
4 Chunks of Barrow-iron Ore, 1 Low-grade Steel Bolts
Small Whetstone
6
6
Basic Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Barrow-iron Ingot, 1 Low-grade Steel Bolts
4 Chunks of Barrow-iron Ore, 1 Low-grade Steel Bolts
Small Whetstone
6
6
Double-trap
(Makes 3, 6 on Crit)
Weaponsmith
2 Barrow-iron Ingots, 1 Low-grade Steel Bolts
4 Chunks of Barrow-iron Ore, 1 Low-grade Steel Bolts
Small Whetstone
6
6
Basic Lure Trap
(Makes 3, 6 on Crit)
Weaponsmith
2 Rich Iron Ingots, 1 Long Yew Shaft, 1 Bundle of Straw
4 Chunks of Rich Iron Ore, 1 Long Yew Shaft, 1 Bundle of Straw
Flat Whetstone
6
6
Basic Strong Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Rich Iron Ingots, 1 High-grade Steel Bolts
4 Chunks of Rich Iron Ore, 1 High-grade Steel Bolts
Flat Whetstone
6
6
Improved Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Rich Iron Ingots, 1 High-grade Steel Bolts
4 Chunks of Rich Iron Ore, 1 High-grade Steel Bolts
Flat Whetstone
6
6
Improved Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Rich Iron Ingots, 1 High-grade Steel Bolts
4 Chunks of Rich Iron Ore, 1 High-grade Steel Bolts
Flat Whetstone
6
6
Triple-trap
(Makes 3, 6 on Crit)
Weaponsmith
2 Rich Iron Ingots, 1 High-grade Steel Bolts
4 Chunks of Rich Iron Ore, 1 High-grade Steel Bolts
Flat Whetstone
6
6
Basic Tripwire
(Makes 1, 2 on Crit)
Weaponsmith
2 Dwarf-iron Ingots, 1 Spool of Dwarf-steel Wire
4 Chunks of Dwarf-iron Ore, 1 Spool of Dwarf-steel Wire
Round Whetstone
6
6
Improved Lure Trap
(Makes 3, 6 on Crit)
Weaponsmith
2 Dwarf-iron Ingot, 1 Long Lebethron Shaft, 1 Bundle of Straw
4 Chunks of Dwarf-iron Ore, 1 Long Lebethron Shaft, 1 Bundles of Straw
Round Whetstone
6
6
Improved Strong Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Dwarf-iron Ingots, 1 Dwarf-steel Bolts
4 Chunks of Dwarf-iron Ore, 1 Dwarf-steel Bolts
Round Whetstone
6
6
Improved Triple-trap
(Makes 3, 6 on Crit)
Weaponsmith
2 Dwarf-iron Ingots, 1 Dwarf-steel Bolts
4 Chunks of Dwarf-iron Ore, 1 Dwarf-steel Bolts
Round Whetstone
6
6
Polished Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Dwarf-iron Ingots, 1 Dwarf-steel Bolts
4 Chunks of Dwarf-iron Ore, 1 Dwarf-steel Bolts
Round Whetstone
6
6
Sharp Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Dwarf-iron Ingots, 1 Dwarf-steel Bolts
4 Chunks of Dwarf-iron Ore, 1 Dwarf-steel Bolts
Round Whetstone
6
6
Cunning Lure Trap
(Makes 3, 6 on Crit)
Weaponsmith
2 Ancient Iron Ingot, 1 Long Black Ash Shaft, 1 Bundle of Straw
4 Chunks of Ancient Iron Ore, 1 Long Black Ash Shaft, 1 Bundle of Straw
Soft Whetstone
6
6
Deadly Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Ancient Iron Ingots, 1 Ancient Steel Bolts
4 Chunks of Ancient Iron Ore, 1 Ancient Steel Bolts
Soft Whetstone
6
6
Improved Tripwire
(Makes 1, 2 on Crit)
Weaponsmith
2 Ancient Iron Ingots, 1 Spool of Ancient Steel Wire
4 Chunks of Ancient Iron Ore, 1 Spool of Ancient Steel Wire
Soft Whetstone
6
6
Inescapable Strong Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Ancient Iron Ingots, 1 Ancient Steel Bolts
4 Chunks of Ancient Iron Ore, 1 Ancient Steel Bolts
Soft Whetstone
6
6
Quality Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Ancient Iron Ingots, 1 Ancient Steel Bolts
4 Chunks of Ancient Iron Ore, 1 Ancient Steel Bolts
Soft Whetstone
6
6
Superior Triple-trap
(Makes 3, 6 on Crit)
Weaponsmith
2 Ancient Iron Ingots, 1 Ancient Steel Bolts
4 Chunks of Ancient Iron Ore, 1 Ancient Steel Bolts
Soft Whetstone
6
6
Alacritous Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Khazad-iron Ingots, 1 Blackened Steel Bolts
4 Chunks of Khazad-iron Ore, 1 Blackened Steel Bolts
Hard Whetstone
6
6
Clever Lure Trap
(Makes 3, 6 on Crit)
Weaponsmith
2 Khazad-iron Ingot, 1 Long Mallorn Shaft, 1 Bundle of Straw
4 Chunks of Khazad-iron Ore, 1 Long Mallorn Shaft, 1 Bundle of Straw
Hard Whetstone
6
6
Inescapable Tripwire
(Makes 1, 2 on Crit)
Weaponsmith
2 Khazad-iron Ingots, 1 Spool of Blackened Steel Wire
4 Chunks of Khazad-iron Ore, 1 Spool of Blackened Steel Wire
Hard Whetstone
6
6
Inevitable Strong Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Khazad-iron Ingots, 1 Blackened Steel Bolts
4 Chunks of Khazad-iron Ore, 1 Blackened Steel Bolts
Hard Whetstone
6
6
Lethal Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Khazad-iron Ingots, 1 Blackened Steel Bolts
4 Chunks of Khazad-iron Ore, 1 Blackened Steel Bolts
Hard Whetstone
6
6
Peerless Triple-trap
(Makes 3, 6 on Crit)
Weaponsmith
2 Khazad-iron Ingots, 1 Blackened Steel Bolts
4 Chunks of Khazad-iron Ore, 1 Blackened Steel Bolts
Hard Whetstone
6
6
Ineludible Tripwire
(Makes 1, 2 on Crit)
Weaponsmith
2 Khazad-steel Ingots, 1 Spool of Blackened Steel Wire
4 Chunks of Khazad-iron Ore, 2 Lumps of Coal, 1 Spool of Blackened Steel Wire
Hard Whetstone
6
6
Intricate Triple-trap
(Makes 3, 6 on Crit)
Weaponsmith
2 Khazad-steel Ingots, 1 Blackened Steel Bolts
4 Chunks of Khazad-iron Ore, 2 Lumps of Coal, 1 Blackened Steel Bolts
Hard Whetstone
6
6
Rapid Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Khazad-steel Ingots, 1 Blackened Steel Bolts
4 Chunks of Khazad-iron Ore, 2 Lumps of Coal, 1 Blackened Steel Bolts
Hard Whetstone
6
6
Razor-sharp Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Khazad-steel Ingots, 1 Blackened Steel Bolts
4 Chunks of Khazad-iron Ore, 2 Lumps of Coal, 1 Blackened Steel Bolts
Hard Whetstone
6
6
Tricky Lure Trap
(Makes 3, 6 on Crit)
Weaponsmith
2 Khazad-steel Ingot, 1 Long Mallorn Shaft, 1 Bundle of Straw
4 Chunks of Khazad-iron Ore, 2 Lumps of Coal, 1 Long Mallorn Shaft, 1 Bundle of Straw
Hard Whetstone
6
6
Unyielding Strong Trap
(Makes 4, 8 on Crit)
Weaponsmith
2 Khazad-steel Ingots, 1 Blackened Steel Bolts
4 Chunks of Khazad-iron Ore 2 Lumps of Coal, 1 Blackened Steel Bolts
Hard Whetstone
6
6
Fire Oil
(Makes 3, 6 on Crit)
Scholar
2 Cryptic Texts, 1 Small Glass Phial
2 Cryptic Texts, 1 Small Glass Phial
Rushlight Candle
4
4
Light Oil
(Makes 3, 6 on Crit)
Scholar
2 Faded Sindarin Passages, 1 Glass Phial
2 Faded Sindarin Passages, 1 Glass Phial
Beeswax Candles
4
4
Refined Fire Oil
(Makes 3, 6 on Crit)
Scholar
2 Fragments of Dunedain Script, 1 Glass Phial
2 Fragments of Dunedain Script, 1 Glass Phial
Tallow Candle
4
4
Refined Light Oil
(Makes 3, 6 on Crit)
Scholar
2 Long-lost Second Age Texts, 1 Large Glass Phial
2 Long-lost Second Age Texts, 1 Large Glass Phial
Ornate Candle
4
4
Pure Fire Oil
(Makes 3, 6 on Crit)
Scholar
2 Rune-carved Tablets, 1 Large Glass Phial
2 Rune-carved Tablets, 1 Large Glass Phial
Bright Lamp
4
4
Pure Light Oil
(Makes 3, 6 on Crit)
Scholar
2 Etchings of Moria, 1 Large Glass Phial
2 Etchings of Moria, 1 Large Glass Phial
Bright Lamp
4
4
Minor Book of the Whisper-draw
Scholar
2 Ruined Second Age Trinkets, 1 Hand-bound Journal, 1 Quill and Ink Set
2 Ruined Second Age Trinkets, 1 Hand-bound Journal, 1 Quill and Ink Set
Rushlight Candle
8
8
Minor Book of the Wind-rider
Scholar
2 Ruined Second Age Trinkets, 1 Hand-bound Journal, 1 Quill and Ink Set
2 Ruined Second Age Trinkets, 1 Hand-bound Journal, 1 Quill and Ink Set
Rushlight Candle
8
8
Book of the Whisper-draw
Scholar
2 Torn Craftsman's Diaries, 1 Cloth-bound Journal, 1 Quill and Ink Set
2 Torn Craftsman's Diaries, 1 Cloth-bound Journal, 1 Quill and Ink Set
Beeswax Candle
8
8
Book of the Wind-rider
Scholar
2 Torn Craftsman's Diaries, 1 Cloth-bound Journal, 1 Quill and Ink Set
2 Torn Craftsman's Diaries, 1 Cloth-bound Journal, 1 Quill and Ink Set
Beeswax Candle
8
8
Major Book of the Whisper-draw
Scholar
2 Relics of Lothlorien, 1 Leather-bound Journal, 1 Quill and Ink Set
2 Relics of Lothlorien, 1 Leather-bound Journal, 1 Quill and Ink Set
Tallow Candle
8
8
Major Book of the Wind-rider
Scholar
2 Relics of Lothlorien, 1 Leather-bound Journal, 1 Quill and Ink Set
2 Relics of Lothlorien, 1 Leather-bound Journal, 1 Quill and Ink Set
Tallow Candle
8
8
Greater Book of the Whisper-draw
Scholar
2 Undeciphered Moon-letters, 1 Leather-bound Journal, 1 Quill and Ink Set
2 Undeciphered Moon-letters, 1 Leather-bound Journal, 1 Quill and Ink Set
Ornate Candle
8
8
Greater Book of the Wind-rider
Scholar
2 Undeciphered Moon-letters, 1 Leather-bound Journal, 1 Quill and Ink Set
2 Undeciphered Moon-letters, 1 Leather-bound Journal, 1 Quill and Ink Set
Ornate Candle
8
8
Supreme Book of the Whisper-draw
Scholar
2 Tattered Khuzdul Parchements, 1 Leather-bound Journal, 1 Quill and Ink Set
2 Tattered Khuzdul Parchements, 1 Leather-bound Journal, 1 Quill and Ink Set
Bright Lamp
8
8
Supreme Book of the Wind-rider
Scholar
2 Tattered Khuzdul Parchements, 1 Leather-bound Journal, 1 Quill and Ink Set
2 Tattered Khuzdul Parchements, 1 Leather-bound Journal, 1 Quill and Ink Set
Bright Lamp
8
8
Bow Chant: Minor Breach-finder
(Makes 2, 6 on Crit)
Scholar
2 Faded Sindarin Passages, 1 Quill and Ink Set
2 Faded Sindarin Passages, 1 Quill and Ink Set
Beeswax Candle
6
6
Bow Chant: Minor Foe-finder
(Makes 3, 6 on Crit)
Scholar
2 Faded Sindarin Passages, 1 Quill and Ink Set
2 Faded Sindarin Passages, 1 Quill and Ink Set
Beeswax Candle
6
6
Bow Chant: Minor Shield-bane
(Makes 3, 6 on Crit)
Scholar
2 Faded Sindarin Passages, 1 Quill and Ink Set
2 Faded Sindarin Passages, 1 Quill and Ink Set
Beeswax Candle
6
6
Bow Chant: Breach-finder
(Makes 3, 6 on Crit)
Scholar
2 Fragments of Dunedain Script, 1 Quill and Ink Set
2 Fragments of Dunedain Script, 1 Quill and Ink Set
Tallow Candle
6
6
Bow Chant: Foe-finder
(Makes 3, 6 on Crit)
Scholar
2 Fragments of Dunedain Script, 1 Quill and Ink Set
2 Fragments of Dunedain Script, 1 Quill and Ink Set
Tallow Candle
6
6
Bow Chant: Shield-bane
(Makes 3, 6 on Crit)
Scholar
2 Fragments of Dunedain Script, 1 Quill and Ink Set
2 Fragments of Dunedain Script, 1 Quill and Ink Set
Tallow Candle
6
6
Bow Chant: Major Breach-finder
(Makes 3, 6 on Crit)
Scholar
2 Long-lost Second Age Texts, 1 Quill and Ink Set
2 Long-lost Second Age Texts, 1 Quill and Ink Set
Ornate Candle
6
6
Bow Chant: Major Foe-finder
(Makes 3, 6 on Crit)
Scholar
2 Long-lost Second Age Texts, 1 Quill and Ink Set
2 Long-lost Second Age Texts, 1 Quill and Ink Set
Ornate Candle
6
6
Bow Chant: Major Shield-bane
(Makes 3, 6 on Crit)
Scholar
2 Long-lost Second Age Texts, 1 Quill and Ink Set
2 Long-lost Second Age Texts, 1 Quill and Ink Set
Ornate Candle
6
6
Bow Chant: Greater Breach-finder
(Makes 3, 6 on Crit)
Scholar
2 Broken Dwarf-statues, 1 Quill and Ink Set
2 Broken Dwarf-statues, 1 Quill and Ink Set
Bright Lamp
6
6
Bow Chant: Greater Foe-finder
(Makes 3, 6 on Crit)
Scholar
2 Broken Dwarf-statues, 1 Quill and Ink Set
2 Broken Dwarf-statues, 1 Quill and Ink Set
Bright Lamp
6
6
Bow Chant: Greater Shield-bane
(Makes 3, 6 on Crit)
Scholar
2 Broken Dwarf-statues, 1 Quill and Ink Set
2 Broken Dwarf-statues, 1 Quill and Ink Set
Bright Lamp
6
6
Bow Chant: Supreme Breach-finder
(Makes 3, 6 on Crit)
Scholar
2 Tattered Khuzdul Parchements, 1 Quill and Ink Set
2 Tattered Khuzdul Parchements, 1 Quill and Ink Set
Bright Lamp
6
6
Bow Chant: Supreme Foe-finder
(Makes 3, 6 on Crit)
Scholar
2 Tattered Khuzdul Parchements, 1 Quill and Ink Set
2 Tattered Khuzdul Parchements, 1 Quill and Ink Set
Bright Lamp
6
6
Bow Chant: Supreme Shield-bane
(Makes 3, 6 on Crit)
Scholar
2 Tattered Khuzdul Parchements, 1 Quill and Ink Set
2 Tattered Khuzdul Parchements, 1 Quill and Ink Set
Bright Lamp
6
6
Journeyman Potion of Focus
(Makes 1, 2 on Crit)
Scholar
2 Ruined Second Age Trinkets, 1 Small Glass Phial
2 Ruined Second Age Trinkets, 1 Small Glass Phial
Rushlight Candle
6
6
Expert Potion of Focus
(Makes 1, 2 on Crit)
Scholar
2 Torn Craftsman's Diaries, 1 Glass Phial
2 Torn Craftsman's Diaries, 1 Glass Phial
Beeswax Candle
6
6
Artisan Potion of Focus
(Makes 1, 2 on Crit)
Scholar
2 Relics of Lothlorien, 1 Glass Phial
2 Relics of Lothlorien, 1 Glass Phial
Tallow Candle
6
6
Master Potion of Focus
(Makes 1, 2 on Crit)
Scholar
2 Undeciphered Moon-letters, 1 Large Glass Phial
2 Undeciphered Moon-letters, 1 Large Glass Phial
Ornate Candle
6
6
Supreme Potion of Focus
(Makes 1, 2 on Crit)
Scholar
2 Etchings of Moria, 1 Large Glass Phial
2 Etchings of Moria, 1 Large Glass Phial
Bright Lamp
6
6
Greater Supreme Potion of Focus
(Makes 1, 2 on Crit)
Scholar
2 Broken Dwarf-statues, 1 Large Glass Phial
2 Broken Dwarf-statues, 1 Large Glass Phial
Bright Lamp
6
6

Notes

All information up to date as at Volume 3, Update 4.
Trap Recipes are purchased from the Novice or Expert Weaponcrafter NPC.
Potions, Oil and Bow Chant Recipes are purchased from the Novice or Expert Scholar NPC, other than the Greater Supreme Potion recipe, which is a drop.
Skill gain is the amount of skill gained from making the item only.
Total skill gain is the amount of skill gained from making the item and the subcomponents.

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