Darzil's LoTRO Armour Guide - Class Items - Hunter
Hunter Class Items

Hunter's Traps
Item Item Type Requires Level Item Effect
Basic Bear Trap Consumable Hand Wrought Traps 15 Traps and slightly damages a target. Remains for 3 minutes after being placed. Most effective against targets level 20 or lower
Basic Quick Trap Consumable Hand Wrought Traps 15 A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 20 or lower
Double-trap Consumable Hand Wrought Traps 15 Traps up to two targets. Remains for 60 seconds after being placed. Most effective against targets level 20 or lower
Basic Lure Trap Consumable Hand Wrought Traps 25 Draws attention of nearby enemies. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 30 or lower
Basic Strong Trap Consumable Hand Wrought Traps 25 A sturdy trap that doesn't hold as long, but will not release prey when damaged. Remains for 60 seconds after being placed. Most effective against targets level 30 or lower
Improved Bear Trap Consumable Hand Wrought Traps 25 Traps and inflicts greater damage to a target. Remains for 3 minutes after being placed. Most effective against targets level 30 or lower
Improved Quick Trap Consumable Hand Wrought Traps 25 A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 30 or lower
Triple-trap Consumable Hand Wrought Traps 25 Traps up to three targets. Remains for 60 seconds after being placed. Most effective against targets level 30 or lower
Basic Trip-wire Consumable Hand Wrought Traps 35 Knocks a monster over, sometimes starting a Fellowship Manouver. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 40 or lower
Improved Lure Trap Consumable Hand Wrought Traps 35 Draws attention of nearby enemies. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 40 or lower
Improved Strong Trap Consumable Hand Wrought Traps 35 A sturdy trap that doesn't hold as long, but will not release prey when damaged. Remains for 60 seconds after being placed. Most effective against targets level 40 or lower
Improved Triple-trap Consumable Hand Wrought Traps 35 Traps up to three targets. Remains for 60 seconds after being placed. Most effective against targets level 40 or lower
Polished Quick Trap Consumable Hand Wrought Traps 35 A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 40 or lower
Sharp Bear Trap Consumable Hand Wrought Traps 35 Traps and inflicts great damage to a target. Remains for 3 minutes after being placed. Most effective against targets level 40 or lower
Cunning Lure Trap Consumable Hand Wrought Traps 45 Draws attention of nearby enemies. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 50 or lower
Deadly Bear Trap Consumable Hand Wrought Traps 45 Traps and inflicts great damage to a target. Remains for 3 minutes after being placed. Most effective against targets level 50 or lower
Improved Trip-wire Consumable Hand Wrought Traps 45 Knocks a monster over, sometimes starting a Fellowship Manouver. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 50 or lower
Inescapable Strong Trap Consumable Hand Wrought Traps 45 A sturdy trap that doesn't hold as long, but will not release prey when damaged. Remains for 60 seconds after being placed. Most effective against targets level 50 or lower
Quality Quick Trap Consumable Hand Wrought Traps 45 A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 50 or lower
Superior Triple-trap Consumable Hand Wrought Traps 45 Traps up to three targets. Remains for 60 seconds after being placed. Most effective against targets level 50 or lower
Alactritous Quick Trap Consumable Hand Wrought Traps 55 A trap that can be set up nearly instantly. Remains for 60 seconds after being placed. Most effective against targets level 60 or lower
Clever Lure Trap Consumable Hand Wrought Traps 55 Draws attention of nearby enemies. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 60 or lower
Inescapable Trip-wire Consumable Hand Wrought Traps 55 Knocks a monster over, sometimes starting a Fellowship Manouver. Remains for 60 seconds after being placed, or until destroyed. Most effective against targets level 60 or lower
Inevitable Strong Trap Consumable Hand Wrought Traps 55 A sturdy trap that doesn't hold as long, but will not release prey when damaged. Remains for 60 seconds after being placed. Most effective against targets level 60 or lower
Lethal Bear Trap Consumable Hand Wrought Traps 55 Traps and inflicts great damage to a target. Remains for 3 minutes after being placed. Most effective against targets level 60 or lower
Peerless Triple-trap Consumable Hand Wrought Traps 55 Traps up to three targets. Remains for 60 seconds after being placed. Most effective against targets level 60 or lower


Hunter's Oils
Item Item Type Requires Level Item Effect
Fire Oil Consumable Use of Fire 20 Several ranged skills deal Fire damage instead, and will cause Fire damage over time on Critical Hits. Duration 10 minutes
Light Oil Consumable Use of Light 30 Several ranged skills deal Light damage instead, and will increase the chance that the target will miss on Critical Hits. Duration 10 minutes
Refined Fire Oil Consumable Use of Fire 20 Several ranged skills deal Fire damage instead, and will cause Fire damage over time on Critical Hits. Duration 15 minutes
Refined Light Oil Consumable Use of Light 30 Several ranged skills deal Light damage instead, and will increase the chance that the target will miss on Critical Hits. Duration 15 minutes
Pure Fire Oil Consumable Use of Fire 20 Several ranged skills deal Fire damage instead, and will cause Fire damage over time on Critical Hits. Duration 20 minutes


Hunter Books
Item Item Type Requires Level Item Effect Crit Item Effect
Minor Book of the Whisper-draw Class Slot 20 Your bow skills generate slightly less threat. Your bow skills generate slightly less threat.
Minor Book of the Wind-rider Class Slot 20 Your bow skills cost 2% less Power. Your bow skills cost 4% less Power.
Book of the Whisper-draw Class Slot 30 Your bow skills generate less threat. Your bow skills generate less threat.
Book of the Wind-rider Class Slot 30 Your bow skills cost 6% less Power. Your bow skills cost 8% less Power.
Major Book of the Whisper-draw Class Slot 40 Your bow skills generate greatly less threat. Your bow skills generate greatly less threat.
Major Book of the Wind-rider Class Slot 40 Your bow skills cost 10% less Power. Your bow skills cost 12% less Power.


Hunter's Bow Chants
Item Item Type Requires Level Item Effect
Bow Chant: Minor Breach-finder Consumable Bow Chants 25 -500 Ranged Skill Damage Mitigation modifier. Duration 20 minutes
Bow Chant: Minor Foe-finder Consumable Bow Chants 25 -112 Ranged Skill Evade Chance modifier. Duration 20 minutes
Bow Chant: Minor Shield-bane Consumable Bow Chants 25 -112 Ranged Skill Block Chance modifier. Duration 20 minutes
Bow Chant: Breach-finder Consumable Bow Chants 35 -700 Ranged Skill Damage Mitigation modifier. Duration 20 minutes
Bow Chant: Foe-finder Consumable Bow Chants 35 -152 Ranged Skill Evade Chance modifier. Duration 20 minutes
Bow Chant: Shield-bane Consumable Bow Chants 35 -152 Ranged Skill Block Chance modifier. Duration 20 minutes
Bow Chant: Major Breach-finder Consumable Bow Chants 45 -900 Ranged Skill Damage Mitigation modifier. Duration 20 minutes
Bow Chant: Major Foe-finder Consumable Bow Chants 45 -192 Ranged Skill Evade Chance modifier. Duration 20 minutes
Bow Chant: Major Shield-bane Consumable Bow Chants 45 -192 Ranged Skill Block Chance modifier. Duration 20 minutes
Bow Chant: Greater Breach-finder Consumable Bow Chants 55 -1100 Ranged Skill Damage Mitigation modifier. Duration 20 minutes
Bow Chant: Greater Foe-finder Consumable Bow Chants 55 -220 Ranged Skill Evade Chance modifier. Duration 20 minutes
Bow Chant: Greater Shield-bane Consumable Bow Chants 55 -220 Ranged Skill Block Chance modifier. Duration 20 minutes


Hunter Item Material Requirements
Item Type Craft Material Components Base Material Components Critical Component Skill gain per make Total Skill gain per make
Basic Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith 1 Barrow-iron Ingot, 1 Low-grade Steel Bolts 2 Barrow-iron Ore, 1 Low-grade Steel Bolts Dusky Claw 2 2
Basic Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith 1 Barrow-iron Ingot, 1 Low-grade Steel Bolts 2 Barrow-iron Ore, 1 Low-grade Steel Bolts Dusky Claw 2 2
Double-trap
(Makes 3, 6 on Crit)
Weaponsmith 1 Barrow-iron Ingot, 1 Low-grade Steel Bolts 2 Barrow-iron Ore, 1 Low-grade Steel Bolts Dusky Claw 2 2
Basic Lure Trap
(Makes 3, 6 on Crit)
Weaponsmith 1 Long Yew Shaft, 1 Short Yew Shaft, 1 Bundle of Straw 1 Long Yew Shaft, 1 Short Yew Shaft, 1 Bundle of Straw Yellowed Claw 2 2
Basic Strong Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Rich Iron Ingots, 1 High-grade Steel Bolts 4 Rich Iron Ore, 1 High-grade Steel Bolts Yellowed Claw 2 2
Improved Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Rich Iron Ingots, 1 High-grade Steel Bolts 4 Rich Iron Ore, 1 High-grade Steel Bolts Yellowed Claw 2 2
Improved Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith 2 Rich Iron Ingots, 1 High-grade Steel Bolts 4 Rich Iron Ore, 1 High-grade Steel Bolts Yellowed Claw 2 2
Triple-trap
(Makes 3, 6 on Crit)
Weaponsmith 2 Rich Iron Ingots, 1 High-grade Steel Bolts 4 Rich Iron Ore, 1 High-grade Steel Bolts Yellowed Claw 2 2
Basic Tripwire
(Makes 1, 2 on Crit)
Weaponsmith 3 Dwarf-iron Ingots, 1 Spool of Dwarf-steel Wire 6 Dwarf-iron Ore, 1 Spool of Dwarf-steel Wire White Claw 2 2
Improved Lure Trap
(Makes 3, 6 on Crit)
Weaponsmith 1 Long Lebethron Shaft, 1 Short Lebethron Shaft, 2 Bundles of Straw 1 Long Lebethron Shaft, 1 Short Lebethron Shaft, 2 Bundles of Straw White Claw 2 2
Improved Strong Trap
(Makes 4, 8 on Crit)
Weaponsmith 3 Dwarf-iron Ingots, 1 Dwarf-steel Bolts 6 Dwarf-iron Ore, 1 Dwarf-steel Bolts White Claw 2 2
Improved Triple-trap
(Makes 3, 6 on Crit)
Weaponsmith 3 Dwarf-iron Ingots, 1 Dwarf-steel Bolts 6 Dwarf-iron Ore, 1 Dwarf-steel Bolts White Claw 2 2
Polished Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith 3 Dwarf-iron Ingots, 1 Dwarf-steel Bolts 6 Dwarf-iron Ore, 1 Dwarf-steel Bolts White Claw 2 2
Sharp Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith 3 Dwarf-iron Ingots, 1 Dwarf-steel Bolts 6 Dwarf-iron Ore, 1 Dwarf-steel Bolts White Claw 2 2
Cunning Lure Trap
(Makes 3, 6 on Crit)
Weaponsmith 1 Long Black Ash Shaft, 1 Short Black Ash Shaft, 2 Bundles of Straw 1 Long Black Ash Shaft, 1 Short Black Ash Shaft, 2 Bundles of Straw Deadly Claw 2 2
Deadly Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith 3 Ancient Iron Ingots, 1 Ancient Steel Bolts 6 Ancient Iron Ore, 1 Ancient Steel Bolts Deadly Claw 2 2
Improved Tripwire
(Makes 1, 2 on Crit)
Weaponsmith 3 Ancient Iron Ingots, 1 Spool of Ancient Steel Wire 6 Ancient Iron Ore, 1 Spool of Ancient Steel Wire Deadly Claw 2 2
Inescapable Strong Trap
(Makes 4, 8 on Crit)
Weaponsmith 3 Ancient Iron Ingots, 1 Ancient Steel Bolts 6 Ancient Iron Ore, 1 Ancient Steel Bolts Deadly Claw 2 2
Quality Quick Trap
(Makes 4, 8 on Crit)
Weaponsmith 3 Ancient Iron Ingots, 1 Ancient Steel Bolts 6 Ancient Iron Ore, 1 Ancient Steel Bolts Deadly Claw 2 2
Superior Triple-trap
(Makes 3, 6 on Crit)
Weaponsmith 3 Ancient Iron Ingots, 1 Ancient Steel Bolts 6 Ancient Iron Ore, 1 Ancient Steel Bolts Deadly Claw 2 2
Alacritous Quick Trap
(Makes 3, 6 on Crit)
Weaponsmith 3 Khazad-iron Ingots, 1 Blackened Steel Bolts 6 Khazad-iron Ore, 1 Blackened Steel Bolts TBD 2 2
Clever Lure Trap
(Makes 4, 8 on Crit)
Weaponsmith 1 Long Mallorn Shaft, 1 Short Mallorn Shaft, 2 Bundles of Straw 1 Long Mallorn Shaft, 1 Short Mallorn Shaft, 2 Bundles of Straw TBD 2 2
Inescapable Tripwire
(Makes 1, 2 on Crit)
Weaponsmith 3 Khazad-iron Ingots, 1 Spool of Blackened Steel Wire 6 Khazad-iron Ore, 1 Spool of Blackened Steel Wire TBD 2 2
Inevitable Strong Trap
(Makes 4, 8 on Crit)
Weaponsmith 3 Khazad-iron Ingots, 1 Blackened Steel Bolts 6 Khazad-iron Ore, 1 Blackened Steel Bolts TBD 2 2
Lethal Bear Trap
(Makes 4, 8 on Crit)
Weaponsmith 3 Khazad-iron Ingots, 1 Blackened Steel Bolts 6 Khazad-iron Ore, 1 Blackened Steel Bolts TBD 2 2
Peerless Triple-trap
(Makes 4, 8 on Crit)
Weaponsmith 3 Khazad-iron Ingots, 1 Blackened Steel Bolts 6 Khazad-iron Ore, 1 Blackened Steel Bolts TBD 2 2
Fire Oil
(Makes 4, 7 on Crit)
Scholar 2 Cryptic Texts, 1 Small Glass Phial 2 Cryptic Texts, 1 Small Glass Phial Dark Eye 4 4
Light Oil
(Makes 4, 7 on Crit)
Scholar 2 Faded Sindarin Passages, 1 Glass Phial 2 Faded Sindarin Passages, 1 Glass Phial Red Eye 4 4
Refined Fire Oil
(Makes 4, 7 on Crit)
Scholar 2 Fragments of Dunedain Script, 1 Glass Phial 2 Fragments of Dunedain Script, 1 Glass Phial Grey Eye 4 4
Refined Light Oil
(Makes 4, 7 on Crit)
Scholar 2 Long-lost Second Age Texts, 1 Large Glass Phial 2 Long-lost Second Age Texts, 1 Large Glass Phial Dark Eye 4 4
Pure Fire Oil
(Makes 4, 7 on Crit)
Scholar 2 Rune-carved Tablets, 1 Large Glass Phial 2 Rune-carved Tablets, 1 Large Glass Phial Elegant Eye 4 4
Minor Book of the Whisper-draw Scholar 2 Ruined Second Age Trinkets, 1 Hand-bound Journal, 1 Quill and Ink Set 2 Ruined Second Age Trinkets, 1 Hand-bound Journal, 1 Quill and Ink Set Dark Eye 8 8
Minor Book of the Wind-rider Scholar 2 Ruined Second Age Trinkets, 1 Hand-bound Journal, 1 Quill and Ink Set 2 Ruined Second Age Trinkets, 1 Hand-bound Journal, 1 Quill and Ink Set Dark Eye 8 8
Book of the Whisper-draw Scholar 2 Torn Craftsman's Diaries, 1 Cloth-bound Journal, 1 Quill and Ink Set 2 Torn Craftsman's Diaries, 1 Cloth-bound Journal, 1 Quill and Ink Set Red Eye 8 8
Book of the Wind-rider Scholar 2 Torn Craftsman's Diaries, 1 Cloth-bound Journal, 1 Quill and Ink Set 2 Torn Craftsman's Diaries, 1 Cloth-bound Journal, 1 Quill and Ink Set Red Eye 8 8
Major Book of the Whisper-draw Scholar 2 Relics of Lothlorien, 1 Leather-bound Journal, 1 Quill and Ink Set 2 Relics of Lothlorien, 1 Leather-bound Journal, 1 Quill and Ink Set Grey Eye 8 8
Major Book of the Wind-rider Scholar 2 Relics of Lothlorien, 1 Leather-bound Journal, 1 Quill and Ink Set 2 Relics of Lothlorien, 1 Leather-bound Journal, 1 Quill and Ink Set Grey Eye 8 8
Bow Chant: Minor Breach-finder
(Makes 4, 7 on Crit)
Scholar 2 Faded Sindarin Passages, 1 Quill and Ink Set 2 Faded Sindarin Passages, 1 Quill and Ink Set Red Eye 4 4
Bow Chant: Minor Foe-finder
(Makes 4, 7 on Crit)
Scholar 2 Faded Sindarin Passages, 1 Quill and Ink Set 2 Faded Sindarin Passages, 1 Quill and Ink Set Red Eye 4 4
Bow Chant: Minor Shield-bane
(Makes 4, 7 on Crit)
Scholar 2 Faded Sindarin Passages, 1 Quill and Ink Set 2 Faded Sindarin Passages, 1 Quill and Ink Set Red Eye 4 4
Bow Chant: Breach-finder
(Makes 4, 7 on Crit)
Scholar 2 Fragments of Dunedain Script, 1 Quill and Ink Set 2 Fragments of Dunedain Script, 1 Quill and Ink Set Grey Eye 4 4
Bow Chant: Foe-finder
(Makes 4, 7 on Crit)
Scholar 2 Fragments of Dunedain Script, 1 Quill and Ink Set 2 Fragments of Dunedain Script, 1 Quill and Ink Set Grey Eye 4 4
Bow Chant: Shield-bane
(Makes 4, 7 on Crit)
Scholar 2 Fragments of Dunedain Script, 1 Quill and Ink Set 2 Fragments of Dunedain Script, 1 Quill and Ink Set Grey Eye 4 4
Bow Chant: Major Breach-finder
(Makes 4, 7 on Crit)
Scholar 2 Long-lost Second Age Texts, 1 Quill and Ink Set 2 Long-lost Second Age Texts, 1 Quill and Ink Set Colourful Eye 4 4
Bow Chant: Major Foe-finder
(Makes 4, 7 on Crit)
Scholar 2 Long-lost Second Age Texts, 1 Quill and Ink Set 2 Long-lost Second Age Texts, 1 Quill and Ink Set Colourful Eye 4 4
Bow Chant: Major Shield-bane
(Makes 4, 7 on Crit)
Scholar 2 Long-lost Second Age Texts, 1 Quill and Ink Set 2 Long-lost Second Age Texts, 1 Quill and Ink Set Colourful Eye 4 4
Bow Chant: Greater Breach-finder
(Makes 4, 7 on Crit)
Scholar 2 Broken Dwarf-statues, 1 Quill and Ink Set 2 Broken Dwarf-statues, 1 Quill and Ink Set Elegant Eye 4 4
Bow Chant: Greater Foe-finder
(Makes 4, 7 on Crit)
Scholar 2 Broken Dwarf-statues, 1 Quill and Ink Set 2 Broken Dwarf-statues, 1 Quill and Ink Set Elegant Eye 4 4
Bow Chant: Greater Shield-bane
(Makes 4, 7 on Crit)
Scholar 2 Broken Dwarf-statues, 1 Quill and Ink Set 2 Broken Dwarf-statues, 1 Quill and Ink Set Elegant Eye 4 4


Notes
All information up to date as at Book 15.
Trap Recipes are purchased from the Novice or Expert Weaponcrafter NPC.
Oil and Bow Chant Recipes are purchased from the Novice or Expert Scholar NPC.
Skill gain is the amount of skill gained from making the item only.
Total skill gain is the amount of skill gained from making the item and the subcomponents.